The BricsCAD Manipulator allows you to mirror, move, rotate, copy, scale and manipulate the faces of entities, all in one handy tool? To launch it, hover over a commodity and hold the left mouse button slightly longer than normal. You can also use Subtract on multiple entities at the same time. Then, select the entity that intersects the first entity, and voilà! It's that simple. Select the entity that you wish to subtract the material from. The idea behind Subtract is simple: if two entities occupy the same space in BricsCAD, you can use one entity as a template to remove material from the other.īegin by launching the Subtract command. You can learn about creating and editing arrays in My Journey. This command is so diverse that I couldn't cover all the information here. The best way to learn is to experiment with the options and see how it works for you. Choose the array type and follow the instruction on the Command line. To begin, select the entity/entities to array and launch the Array command. It allows you to copy a repeated set of objects in a set pattern a rectangular grid ( rectangle), circular pattern ( polar), or along a path ( path). If you enjoy the Copy command, you'll love the Array command. Alternatively, type the distance in manually and hit _Enter_to complete the command. Then, drag the mouse to the required position and click. Select the face(s) you wish to move and launch the PushPull command. It even works at angles and multiple faces!Īnother way to resize and reshape an entity is to use the PushPull (DmPushPull) command. BricsCAD will automatically calculate the rest. Use the Connect to Nearest command to connect your entities perfectly with the nearest entity/entities.įirst, select the face, then launch the Connect to Nearest Command. If your entity is a different size, you don't need to redraw it. ![]() Hint: sometimes it's easier to see where your object is going if you change the visual style to X-ray. ![]() When you launch Move, the command line will ask you for a "base point" and "second point.” Think about this: the base point is the starting point, and the second is where you want the first point to move. It works exactly like the Copy command but does not duplicate the object! No list of essential CAD commands would be complete without the Move command! It's handy to move an object into position without redrawing it! Here, the X-ray visual style allows you to see where the object will finish up more clearly. Alternatively, type the rise in manually and hit Enter. Once you have chosen your rotation axis and direction, click the mouse, release, drag the cursor to the required angle and click again. Move the cursor around some more, and you will see that it snaps to entities within the drawing (e.g., a solid edge). The blue line indicates the rotational axis. Move the cursor around a bit, and a curved, yellow arrow will appear to illustrate the rotation direction. Select the entity/entities you want to rotate and launch the Rotate command. Now that you've moved that object, you might want to Rotate it. For example, you can use these shortcuts to copy entities between drawings. The usual Ctrl+C and Ctrl+V button shortcuts also work fine, although they behave slightly differently under the hood. You can see a preview of each point when you hover the cursor (it's the small red square). ![]() When you launch Copy, the Command line will ask you for a "base point" and "second point.” Think about this: the base point is the starting point, and the second is where you want the first point to move. If you've already created an object and you like the way it looks, you can simply Copy it. Then, use the mouse to draw the mirror line in the workspace. Don't waste time modeling it again just Mirror it!īegin by selecting the entity/entities and launching the Mirror command. Nine times out of 10, when you're modeling in CAD, your designs will have some symmetry. Then, drag the mouse and click or manually type in the distance. That's where Extrude comes in!īegin by selecting your entity or region and launch the Extrude command. If you draw out a 2D entity (object), such as a spline or polyline, the next thing you'll want to do is make it 3D. You might even know some if you are familiar with 2D CAD!įor this 3D CAD essentials guide, it's important to have already a good understanding of selection methods and the BricsCAD Shape User interface. ![]() But really, there are only nine commands you need to get started with 3D CAD straight away. When you're just getting started with 3D CAD, sometimes, knowing what to learn first can feel a little overwhelming.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |